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iOS 15 was announced at WWDC 2021 with several new features, including redesigned notifications, FaceTime enhancements, and more. Apple has also expanded support for Spatial Audio, which now works in FaceTime and also on Apple TV, but that’s not all.
On the sidebar, click applications. Find Xcode in Applications. Right click Xcode by whatever settings you have (usually two finger click not tap). Click 'Show Package Contents.' Go into the Contents folder. Search simulator. Wait 30 secs for it to load. Scroll down and find iOS Simulator. It enables the development of applications for all Apple operating systems including iOS, MacOS, tvOS, and WatchOS. Xcode has been developed by Apple. Technically, you have downloaded the simulator, but, there are still a couple of steps.
Thanks to a new “Spatialize Stereo” option, iOS can now simulate Spatial Audio for non-Dolby content, which will now detect head movement with AirPods to change the direction of the sound.
Spatial Audio was announced with iOS 14 last year as a feature to bring more immersive sound to AirPods Pro users (and now AirPods Max as well). It uses sound recorded with Dolby technology to simulate 360-degree audio with a surround experience, which moves in the headphones as the user moves their head.
Some movies and TV shows from apps like Apple TV+ and Disney+ were already compatible with Spatial Audio as they have content available in Dolby Atmos, but the same immersive experience didn’t work with regular videos — at least until now.
With this new Spatialize Stereo option, you can listen to pretty much any song or video with Spatial Audio using AirPods Pro or AirPods Max. This, of course, won’t bring the three-dimensional sound experience that Dolby content offers, but it does a good job of simulating the audio coming from different directions as you move your head with AirPods.
To enable Spatialize Stereo in iOS 15 and iPadOS 15, just connect your AirPods Pro or AirPods Max and start playing any content. Then go to the Control Center, press and hold on the volume slider, and you will see the new option there. It’s worth noting that this feature also works in macOS Monterey.
You can try Spatialize Stereo with videos from your photo library or even with Spotify songs. The only downside is that it doesn’t seem to work with apps that have their own player, such as YouTube (it only works in the web version in this case).
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iOS 15 is now available as a beta release for developers, and a public beta will be available in July. The official release, however, is coming this fall. The update brings fundamental changes to notification management, new features in iMessage, more privacy controls, and more.
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Happen to be on a Mac and want to test your website on iOS devices while developing? There’s an easy way to do it with the Simulator app.
Here’s how to fire everything up. First, you’ll have to make sure you have Xcode installed. If you don’t have it yet, you can find it on the app store. Then fire up Xcode, right-click on the dock icon and choose Open Developer Tool > Simulator:
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Et voilà! Simply launch Safari on the simulator and point it to your local server instance:
You can even choose between a range of iOS devices in the Hardware menu:
It’s now part of my typical workflow to launch an instance of the simulator when working on something. This way I get a much better idea how things will turn out at least on iPhones / iPads.
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👉 Quick shortcut: when you fire up the simulator you’ll notice that a new icon appears in the dock. I’ve set the icon to stay in the dock, and now I can launch the simulator without even launching Xcode first.